www.s7u.co.uk - Cutting Edge CSS

Hello everyone, and welcome to my portfolio page!
I'm a Vancouver, BC, Canada based artist, with skills ranging from concept art, to full 3D production and
game design. I've been in the industry for over 10 years now, and have worked with some amazing people
on some amazing projects! Below are samples of my work from previous projects.

First up, as the vehicle concept artist on a now cancelled video game, there wasn't a lot of time to
research, design and review each new vehicle. This included working not only with art direction,
but making changes based upon feedback from their legal department...

Asian Sports Car design|
This design was to be a flagship sports car. It borrows heavily from major Japanese sports/super cars.
The workflow for vehicles for this project required 2 perspective views as well as 4 plan view images.
(The top view is included on a secondary sheet provided for the modelers.)


Modern Convertible design|
This design was meant to mesh Asian/European roadster designs into one cohesive car. Elements of
the Lotus Elise, Mazda MX-5 and Honda S2000 unite to create a clean roadster. Unfortunately, due
to time constraints, this car was never realised as an in game model.


Classic Coupe design|
Combining reference from the Jaguar E-Type, the Datsun Z cars, and other significant classic coupes,
I really enjoyed creating this car. I would have liked to make this a gull winged coupe! Unfortunately,
there was not going to be enough time for code to support such a feature, so standard doors were
fitted. :)


City Car design|
What's an urban open world without a City car!!! Obviously borrowing heavily from the Smart, as
well as other micro cars, and even Japanese Kei cars. This was a fun design, and ridiculously fun to
play in game.


Sport Bike design|
Sport bikes are as fun to design as they are difficult! They contain so many exposed mechanical parts!
That said, a "naked" bike, with minimal ferrings and exposed frame looks SO COOL!


Sports Sedan design|
Four doors aren't the "hottest" things to design. But designing a hot four door is fun. Taking cues
from Jaguar, Lexus, Mercedes and even Cadillac, this sedan was a blast to come up with. *Note, for
some 3/4 images I created low poly proxy meshes to check proportions and perspective.


Hyper Car design|
Using Bugatti and Maserati as sources of inspiration, I was told to get close to the big 1000hp hyper
car... But not close enough to get into trouble... What do you think? :)


Other work:

Unannounced Title (Non-disclosure Agreement signed) - Principal concept art
Need For Speed: The Run (Black Box/EA) - Concept artist - Car team
True Crime: Hong Kong (United Front Games) - Vehicle Designer
ModNation Racers (United Front Games) - Contributed early concept work
Need For Speed: Hot Pursuit (Criterion/EA) - Concept artist - Pre-production
Need For Speed: Undercover (Black Box/EA) - Concept artist - Car team
Unannounced Title - Cancelled(Black Box/EA) - Concept Artist - Principal art
Need For Speed: Pro Street (Black Box/EA) - Concept artist - Car team
Need For Speed: Most Wanted(Black Box/EA) - Concept artist - Car team
Need For Speed: Carbon (Black Box/EA) - Concept artist - Car team
Need For Speed: Underground 2 (Black Box/EA) - Concept artist - Car team
Need For Speed: Underground (Black Box/EA) - Concept artist - Car team

Uncredited titles:

Skate 2 (Black Box/EA) - Vehicle model assets from Need For Speed franchise.
Skate (Black Box/EA) -Vehicle model assets from Need For Speed franchise.